Deconstructing the $11,000+ Gaming Cockpit: A Deep Dive into the ZGFF 'Charles'
Update on Nov. 11, 2025, 5:39 p.m.
There is a category of ergonomic equipment that exists beyond the standard office chair. It’s a class of hardware that blurs the line between furniture, a personal workstation, and an immersive command center. With a price tag of over $11,000 and a net weight of 150 kg (330 lbs), the ZGFF “Charles” (ASIN B0CHB9FMBT) is not a chair you simply buy; it’s a “Game Computer Cockpit” you analyze.
This isn’t a typical “gaming chair.” It’s an integrated, heavyweight system designed for a single purpose: to provide a complete, all-in-one ergonomic and digital environment. Let’s deconstruct the engineering and features of this ultra-luxury category.
Part 1: The “Fortress” — A 150kg, Non-Rotating Frame
The most telling specifications are the weight and the lack of rotation. The cockpit has a net weight of 150 kg and, according to the specs, “Can it rotate: No.”
For a standard office chair, this would be a failure. For a cockpit designed to hold a 49-inch monitor, it is a critical feature. * Absolute Stability: The 150kg weight, built on a “high-quality metal skeleton” and “Alloy Steel” frame, ensures the entire rig is immovable. This is essential when a single 49-inch ultrawide screen or three 32-inch curved screens are cantilevered over the user. * The “King Kong Shell”: The description of a “King Kong Shell” and “electroplating spray plastic process” implies a rigid, heavy-duty chassis. This structure is designed to eliminate all wobble and vibration, creating a single, solid unit. * Fixed Position: A non-rotating base is a deliberate engineering choice. It prevents the massive, top-heavy system from tipping and keeps the user perfectly aligned with their screens and controls.

Part 2: The Command Interface — “Active” Ergonomics
This cockpit moves beyond “passive” ergonomics (like lumbar support you set once) and into “active” adjustment. * Motorized Control: The user benefits from “Electric control adjustment of the swing arm lift” and the “calf plate.” This means the position of the monitor arm and leg support can be fine-tuned with the push of a button, allowing for micro-adjustments without leaving the seat. * Therapeutic Intervention: The seat integrates a “physical massage heating function” where the “frequency and strength… can be adjusted.” This is an active tool to combat the fatigue of long sessions by stimulating blood flow and relaxing muscles. * Manual Controls: This high-tech system is balanced with tactile, manual controls for core functions, including a “manual opening and closing keyboard” tray and a “manual adjustment foot switch.”
The seat itself, described as a “Cortex Chair” (leather) with “high-bullet bubble sponge filling,” is designed for long-term supportive comfort, contouring to the body while resisting the compression that plagues lesser chairs.

Part 3: The Immersive Ecosystem — Beyond the Chair
The ZGFF Charles is not a chair for a computer; it is the housing for the computer. Its primary function is to serve as an integrated digital environment. * VESA Monitor Mounting: The ability to mount a massive 49-inch screen or three 32-inch screens is the central value proposition. This VESA-compatible system (the standard for monitor mounting) creates a wall of pixels that fills the user’s peripheral vision. * Integrated Lighting: The cockpit includes “anti-glare LED lights on the top.” This is a professional feature, designed to illuminate the keyboard/desk area without casting reflections on the screens. This is supplemented by “16 colors RGB” for ambient, customizable lighting.
This setup is designed for total immersion, eliminating the need for a separate desk, monitor stands, or external lighting.

Conclusion: A New Class of Personal Workstation
The ZGFF “Charles” (ASIN B0CHB9FMBT) represents a “cost-is-no-object” approach to ergonomic design. Its 150kg alloy steel frame, electric adjustments, and massive monitor support are not features for a casual user. They are engineered components for a specific, demanding user: the professional gamer, the high-frequency trader, or the remote worker seeking to build a truly singular, all-in-one command center.
The “opening and closing function… for entering and leaving the game warehouse” says it all. You don’t just sit in this; you enter it. For those seeking the pinnacle of stability, immersion, and active comfort, this class of computer cockpit is the logical endpoint.
